Official multiplayer has never been implemented for Block Story
because the game was built as a single-player experience from the ground up. However, players looking for multiplayer features generally turn to a separate "sister" game called Cubica or community-led projects.
⚔️ Key Multiplayer Features in Cubica (Official Spin-off)
Since Block Story lacks a native multiplayer mode, the developers created Cubica (available on Google Play), a standalone MMO version that features:
Persistent MMO World: Cross-platform play between Android, iOS, and PC players on the same servers.
Party System: Create groups of up to five players with private chat and visible health bars.
Land Claiming: A specialized block that allows you to claim territory to prevent "griefing" from others.
Shared Quests: Team up to complete tasks from NPCs like the Alchemist and God Ted.
Global Trading: Buy and sell valuable items for gold at shared merchant hubs. 🛠️ Community & Modding Efforts
While no "one-click" multiplayer mod exists for the base game, several community initiatives have attempted to bridge the gap: block story multiplayer mod
Custom Mobile Versions: In some regions, unique versions of the mobile game have been modified to support online play, though these often include heavy monetization.
LAN Support Requests: Players frequently use the Block Story Forums to request local LAN hosting, often suggesting tools like Radmin VPN to simulate a local network.
Direct World Sharing: For PC users, some players use "E4MC" style mods (like those found in Better Minecraft) to share their local world with friends directly via IP. Why there isn't an official mod
Developers have stated that adding multiplayer to the original game would require rewriting 90% of the code, including terrain generation, character saving, and AI synchronization.
Check out the gameplay and social features of Cubica, the official multiplayer evolution of Block Story: Block Story Multiplayer: Cubica Showcase! Xcellorator YouTube• 24 May 2018 If you want to find players to join, Help setting up a LAN connection for the PC version?
A list of games like Block Story that have built-in multiplayer? Block Story Multiplayer: Cubica Showcase!
The introduction of multiplayer revitalized the Block Story community. Forums and Discord servers dedicated to the game saw a resurgence in activity. Players began organizing "clans" and building communal cities. The longevity of the game was extended indefinitely; while a single-player game can become stale after all quests are completed, a multiplayer world is sustained by social interaction and creativity.
While you can host your own, several public communities have stabilized the experience. Here are three thriving servers as of late 2024:
The official version of Block Story (available on Steam and mobile platforms) is predominantly single-player. The Multiplayer Mod is a community-created patch or launcher (often found on forums like GitHub or dedicated Block Story modding communities) that reverse-engineers or hooks into the game’s netcode to allow multiple players to exist in the same world simultaneously. Official multiplayer has never been implemented for Block
Here’s what the mod typically delivers:
1. True Cooperative Survival & Building Instead of building your fortress alone, you and your friends can divide labor. One player mines for rare crystal ore, another hunts for food, and a third constructs a dragon-proof tower. When night falls and skeletons rise, you fight back-to-back.
2. Shared Progression (or Competitive) Most versions of the mod allow for shared world states. If Player A kills a level 20 Ogre, the XP is either shared or the world permanently changes. Some server configurations even allow for PvP (Player vs. Player), turning the game into a tribal warfare sandbox where guilds battle for control over floating islands.
3. Taming and Mounting Together The hallmark of Block Story is dragon taming. In multiplayer, this becomes a spectacle. Imagine three players launching off a cliffside on tamed wyverns, racing to a distant dungeon, or one player acting as an aerial bomber while another fights a giant spider on the ground.
Navigate to your Block Story installation directory (usually Steam/steamapps/common/BlockStory). Copy this entire folder to your desktop. This is your vanilla backup.
For years, the developer (MindBlocks) has hinted at multiplayer but focused on expanding the single-player RPG mechanics. The Block Story Multiplayer Mod proves the demand is real. It fills a gap that the official game has left open, keeping the community alive through shared creativity.
Until an official update arrives, this mod remains the only way to answer the call of adventure with a friend by your side. It is unstable, messy, and utterly glorious when it works. After all, every epic fantasy story is better when you don’t have to face the dragon alone.
Disclaimer: Mods are third-party creations. Always scan files for malware and back up your game data before installing community patches.
Implementing a multiplayer mod for Block Story requires a fundamental overhaul of the game's architecture, as the original engine was built exclusively for a single-player environment. Since the game handles terrain loading, item data, and creature AI locally, a mod would need to introduce a client-server model to synchronize these elements across multiple players. Core Feature Requirements The Impact on the Community The introduction of
To build a functional multiplayer mod, the following "features" or technical milestones must be addressed:
Dedicated Server Executable: A standalone console application to manage the world state, player coordinates, and inventory data independently of the game client.
Networking Layer: Integration of a library (like LiteNetLib or Mirror) to handle UDP/TCP communication between the host and connected clients.
World Synchronization: A system to send "chunks" of terrain data to players. Instead of the client generating terrain locally, the server must dictate what blocks exist at specific coordinates.
Entity Interpolation: Smooth movement for other players and mobs. Without interpolation, other players would appear to "teleport" rather than walk across the screen.
Shared Quest & Quest State: A logic handler that determines if quest progress (like killing a boss) is shared globally or tracked per individual player. Technical Challenges
Physics Rework: In single-player, the player's computer handles all physics. In multiplayer, the server must validate movements to prevent "noclip" or speed hacking.
Save File Conversion: Existing .bs save files are formatted for local use; a mod would need to convert these into a database-friendly format (like SQL) for server stability.
Developing multiplayer for a game designed for single-player is complex because it requires recoding fundamental systems like terrain loading and AI:
192.168.1.5:25565 or your Hamachi IP).