dragon saga summoner skill build

Dragon Saga: Summoner Skill Build Hot!

In Dragon Saga , the Summoner is a high-DPS class that relies heavily on a combination of basic attack ("X") spam and pet management. For a standard PvE-focused build (level 70-80), prioritizing speed and specific crowd control skills is key to maximizing efficiency. Core Skills Priority

Smart Shot (5/5): This is your most vital buff. It significantly boosts your basic attack (X-spam) and Magic Attack, which provides the bulk of your damage in the late game.

Summon Mastery: Max this to ensure you can have your mists/pets active consistently.

Summon Mist (3/5): Useful for early game and for generating high combo counts (Legend of Combo medal). dragon saga summoner skill build

Air Splash (3/5): Useful for managing mobs that have been launched into the air, though its effectiveness varies compared to other classes.

Nation Fury: A essential high-damage skill for any serious Summoner. Situational & Support Skills

Rolling Stone (5/5): Excellent for mobbing and critical for F7 mission maps as it shortens casting time. Spell Prison: Another core skill for F7 maps. In Dragon Saga , the Summoner is a

Earthquake & Meteor Rain: Primarily used for PvP. In PvE, they are often considered a waste of skill points compared to other options.

Golgon: Players often choose between a "Full Golgon" build or ignoring it entirely. For high-level PvE, a maxed Golgon can eventually replace Mists for pure damage. Build Strategy Tips

Don't over-invest early: You receive a skill reset scroll every 20 levels upon job changes, so feel free to experiment before reaching your final job. Part 2: The Summoner Tree (Main Skills) This

Avoid "Stronger Summon" (0/5): Many veteran players skip this because pet AI is often unreliable for main DPS; your own character's buffed attacks are usually more efficient.

Regain: Use this to instantly kill summons to restore mana if you find yourself running low during long fights. If you'd like to refine this further, let me know: Are you focusing on pure PvE or a hybrid PvP build? What is your current level? Do you prefer basic attack spam or a skill-heavy playstyle?

I can then provide a more specific skill-point distribution. My Summoner's Build Well Rounded (Updated 70 Build)


Part 2: The Summoner Tree (Main Skills)

This is where you define your character. We prioritize summons that provide utility and the Metamorphosis DPS line.

Part 3: The Party Support / Crowd Control Build (PvP / Dungeon Support)

Rotation for Bossing

  1. Pre-buff: Summon Slime + Magi Toad.
  2. Engage: Summon Ghost.
  3. Debuff: Let the Ghost "Possess" the boss.
  4. Fusion: Activate Elemental Fusion to merge Slime + Toad into a Greater Toad. Then re-summon your Ghost (it remains separate).
  5. Cooldown Dump: Summon Fire Elemental.
  6. Maintain: Reapply Possession every 20 seconds. Re-fuse every 60 seconds.

Pro Tip: Do not summon Ice Elemental for bosses. It slows the boss, which sounds good, but it also slows the boss's animation frames, sometimes delaying dangerous attacks unpredictably. Fire is safer.


Common Mistakes (What NOT to do)

  1. Maxing every summon: You cannot summon them all at once (global cooldown limits). Pick 3-4 max.
  2. Ignoring Magic Missile: Even at level 1, this spell resets the cooldown of your summon abilities through the passive Quick Summon. Spam it constantly.
  3. Using Ice + Fire together: They override each other. Only one giant summon exists at a time.
  4. Standing still: You are not a Wizard. Your summons do damage while you dodge. Never facetank.
  5. Over-investing in Summon Ghost early: Ghost is useless before level 50 because bosses have low HP. Wait until end-game.