Plugin Everything - Extrude For After Effects F... Hot!
by Plugin Everything is a high-performance After Effects plugin designed to create 3D depth from 2D layers like text, shapes, and masks without needing the heavy Cinema 4D renderer. 🚀 Key Features Three Extrusion Modes : Supports Directional Vanishing Point Live Text Support
: Works directly on live text layers, maintaining high quality through continuous rasterization. Native Camera Integration
: Fully compatible with After Effects' active cameras for realistic perspective. Inner Extrusion
: A unique feature allowing you to "inset" the extrusion into the shape. Advanced Shading
: Includes a gradient color-wheel editor for intuitive solid or gradient shading. Performance
: GPU-accelerated and supports Multi-Frame Rendering (MFR) for fast previews. Plugin Everything 🛠 Usage & Compatibility Layer Types : Works on Shape Layers Mask Paths Text Layers Text Animators
: Compatible with most native AE text animators (tracking, line spacing, character offset). Path Handling
: Robustly handles self-intersecting paths and variable fonts. Plugin Everything ⚠️ Known Limitations Motion Blur : Must be applied as a post-process using effects like CC Force Motion Blur Depth of Field Plugin Everything - Extrude for After Effects F...
: 3D Camera Mode does not natively render camera depth of field. Shape Primitives
: Parametric shapes (like rectangles or stars) must be converted to Bezier Paths
: Supports "Merge Paths" and "Transform" effectors, but not "Wiggle Paths" or "Pucker & Bloat". Plugin Everything Comparison with Native AE Tools Unlike the built-in Cinema 4D renderer
, which can be slow and disables features like blending modes,
functions as a standard effect on 2D layers, keeping your workflow light and flexible. If you'd like to try it out, you can find it on aescripts.com isometric look using this plugin? Compare it to free alternatives like the 3D Extruder script? for a specific text animation style? Extrude — Plugin Everything
The Extrude plugin by Plugin Everything is widely considered a must-have for motion designers who frequently deal with 3D text and shapes but want to avoid the heavy render times of AE's native Cinema 4D renderer. Key Features & Performance
Three Extrusion Modes: It offers Directional (flat 2D depth), Vanishing (point-based perspective), and 3D Camera modes, the latter of which allows the extrusion to react accurately to AE camera movements. by Plugin Everything is a high-performance After Effects
Speed: It is GPU accelerated, making it significantly faster than the built-in "Cinema 4D" rendering engine.
Shading: Features an intuitive radial gradient editor (up to 32 colors) for professional-looking lighting and shading that is much easier to manage than native lighting.
Live Text Support: Unlike some workarounds that require converting text to shapes, this works directly on live text layers and is compatible with AE’s native text animators. The "Solid" Verdict Pros: Versatility: Works with shapes, masks, and text.
Workflow: Allows for "inner extrusion," letting you transition between standard and sunken looks seamlessly.
Technical Build: Native support for Apple Silicon and Multi-Frame Rendering (MFR). Cons:
Price: Usually retails around $49.95. While professional users find it a "rounding error" compared to the time saved, it might be steep for hobbyists.
Stylization: It creates a "false" 3D look (similar to the classic repeater trick but much more advanced), so it won't replace a true 3D environment for complex geometry. Not a full 3D renderer: lacks advanced PBR,
Summary: If you find yourself manually stacking layers or using the "Repeater" to get 3D depth, this plugin is a solid investment that will pay for itself in saved time. You can find it on aescripts + aeplugins or the official Plugin Everything store. Extrude - aescripts.com
7. Limitations and known constraints
- Not a full 3D renderer: lacks advanced PBR, global illumination, complex hair/particles, dynamics, and advanced camera projection features.
- Complex meshes and very high segment counts increase RAM/CPU/GPU usage and can slow AE or cause crashes if pushed beyond practical limits.
- Texture mapping is basic — UV unwrapping and advanced tiled materials are limited compared to 3D DCC tools.
- Some effects that require true 3D geometry interaction (physics-driven reflections, volumetrics, true global illumination) are outside scope.
7. Use Cases (Best For)
- Kinetic 3D typography – animated text extrusion.
- Logo reveals – turning 2D brand marks into rotating 3D objects.
- Lower thirds – subtle depth on title cards.
- UI animations – extruded buttons or toggles.
- Explainer videos – simple 3D charts and geometric shapes.
The Problem: Why Native AE Extrusion Hurts
Before we praise the solution, let’s acknowledge the pain points of Adobe’s current offering (Ray-Traced 3D & Cinema 4D renderer):
- Performance Bottlenecks: Native 3D extrusion in After Effects grinds your preview to a halt. Adjusting a bevel depth often means waiting 10–15 seconds for a single frame to redraw.
- Limited Bevel Control: You generally get rounded or flat. Custom bevel profiles are a nightmare to set up.
- Material Complexity: Native extrusion ties materials to geometry in a confusing, layer-centric way.
- The "Purple Grid" Problem: Too often, users click "Cinema 4D renderer" only to be met with a missing element error because of layer style conflicts.
Motion designers need speed. They need iteration. They cannot wait for ray-traced renders while a client watches over their shoulder. This gap in the market is precisely where Plugin Everything’s Extrude shines.
Limitations and Honest Caveats
No plugin is perfect. It is important to note what Extrude does not do:
- No Reflections/Refractions: Extrude does not turn After Effects into a path-traced renderer like Octane or Redshift. You cannot easily get a chrome reflection of the environment on your extrusion (though you can fake it with reflection maps or the "Shiny" slider in the plugin).
- No Soft Shadows: The shadows cast by Extrude objects are sharp or rely on AE’s native drop shadow effects. For cinematic soft shadows, you’ll need to blur them manually.
- Learning Curve: While simple shapes are easy, the advanced bevel graph and multi-path controls have a slight learning curve for new users.
However, for 90% of motion graphics work, these are features you likely don't need. Broadcast design rarely requires photorealistic caustics; it requires speed and punch.
11. Representative example workflow (concise)
- Prepare vector shape/text in AE or import from Illustrator.
- Apply Extrude plugin to layer.
- Set extrusion depth, bevel type, and segment count.
- Assign face materials/colors; enable depth and normal passes if needed.
- Animate parameters and AE camera as required.
- Use exported passes for additional relighting or compositing effects.
- Render final comp via AE render queue or Media Encoder.
Extrude vs. The Competition
How does Plugin Everything stack up against alternatives like Element 3D (Video Copilot) or Geometry Dash?
- Element 3D: More powerful (textures, reflections, AO). Much steeper learning curve. Requires separate scene setup. Winner for photorealism.
- Extrude (Plugin Everything): Simpler, faster, lives on the timeline. Winner for speed & ease of use.
- Native C4D Renderer: Free (included in AE). Slower, buggier, worse bevel control. Loser.
If you need Hollywood-level realism, buy Element 3D. If you need to get 95% of the way there in 5% of the time, buy Extrude.