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Paper Title: Ragdoll Hit: A Lightweight Physics Engine for Interactive Character Dynamics

Abstract This paper presents "Ragagoll Hit," an open-source physics simulation project hosted on GitHub. The project focuses on the implementation of procedural character animation using verlet integration and inverse kinematics. We explore the development of a lightweight 2D/3D physics engine that simulates realistic "ragdoll" behaviors in response to user input and environmental collision. The paper details the architecture of the system, the physics algorithms employed, and the protocols for open-source verification and deployment via GitHub.


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