Reshade Rtgi 0361 Extra Quality Page

Beyond Native: A Deep Dive into Reshade RTGI 0.361 Extra Quality

In the pursuit of photorealism in PC gaming, few technologies have caused as significant a shift in visual fidelity as Ray Tracing. However, for years, the benefits of Ray Traced Global Illumination (RTGI) were locked behind expensive hardware requirements and specific game engines. That changed with the advent of Reshade RTGI.

Specifically, version 0.361, particularly when configured for "Extra Quality," represents a sweet spot in the evolution of shader-based lighting. It offers a compelling bridge between older game titles and modern visual standards, allowing gamers to experience realistic light bounce, soft shadows, and immersive ambient occlusion without needing an RTX 4090. reshade rtgi 0361 extra quality

Performance expectations

5. Common Artifacts & Fixes in Extra Quality Mode

Reshade RTGI 0361 Extra Quality — Complete Guide and Review

Reshade’s RTGI (Ray-Traced Global Illumination) preset “0361 Extra Quality” is one of the community picks aimed at producing realistic indirect lighting and soft ambient occlusion in games that don’t natively support modern global illumination. This post explains what the preset does, how it changes visuals, how to install and configure it, performance expectations, tuning tips, and compatibility notes so you can decide whether it’s right for your setup. Beyond Native: A Deep Dive into Reshade RTGI 0

Color & Bleeding

The Legend of Version 0361

The version numbering can be confusing. Pascal Gilcher initially released the RTGI shader for free on Patreon. As development progressed, versions 0.18 through 0.36 became the "golden era" for free users. Version 0361 specifically refers to a minor patch or compiled build of the 0.36 codebase. "Extra Quality" is demanding

The "Extra Quality" tag is not an official Pascal Gilcher label, but rather a community-modified compilation. Here is what sets it apart:

  1. Higher Sample Count: The standard 0361 used 8-12 rays per pixel. The "Extra Quality" variant bumps this to 16-24 rays, drastically reducing visual noise (fireflies).
  2. Temporal Anti-Aliasing (TAA) Integration: The extra quality version includes a more aggressive temporal accumulation algorithm. This means the shimmering and boiling artifacts common in older RTGI versions are significantly reduced.
  3. Performance vs. Fidelity: While the standard 0361 ran on a GTX 1060 at 1080p, the "Extra Quality" build realistically requires a GTX 1080 / RTX 2060 or better.

The Quality Sliders (Crucial)

Core Toggles

4. Recommended Settings for Extra Quality (v0.361)

In the ReShade in-game menu, under RTGI.fx: