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The save game location for a non-Steam (typically cracked or direct download) version of Resident Evil 6 depends on the crack/repack group, but it is almost always in one of these places:
savedata.bin after each major play session.By following this guide, you’ll never lose your Resident Evil 6 progress again—even without Steam Cloud. Whether you’re using a vintage Skidrow crack, a modern GOG copy, or an offline installer, you now know exactly where to look for savedata.bin.
Found this helpful? Bookmark this page or share it with fellow RE6 players still running non-Steam versions. For Steam users, remember your path is different: Steam\userdata\[ID]\221040\remote\.
Happy zombie hunting in Tall Oaks and Lanshiang!
Do a file search in your game’s main folder for *.bin or savedata*. The save file is typically about 100–200 KB. resident+evil+6+save+game+location+non+steam
Important: If you later buy the Steam version, save files from cracked copies are not compatible without conversion tools (and even then, often fail due to different encryption/user IDs).
For a non-Steam version of Resident Evil 6 , the save game location depends entirely on which "crack" or emulator the repack (e.g., FitGirl, DODI) is using. Unlike the official Steam version, which uses a standard folder, non-Steam versions redirect save data to specific directories managed by the emulator. Common Save Locations for Non-Steam Versions
The most likely locations for your save files (usually named savedata.bin) are: CODEX Versions:
%SystemDrive%\Users\Public\Documents\Steam\CODEX\221040\remote Goldberg Steam Emu: %AppData%\Roaming\Goldberg SteamEmu Saves\221040\remote ALI213 Versions: The save game location for a non-Steam (typically
Check within the main game installation folder for a subfolder named Profile or Saves. FLT (FairLight) Versions: %LocalAppdata%\FLT\221040\storage General Repack Locations (FitGirl/DODI):
If you can't find them in the specific emulator folders above, check common system paths like: %USERPROFILE%\Documents\My Games\Resident Evil 6
%USERPROFILE%\AppData\Local\VirtualStore\Program Files\Capcom\Resident Evil 6 How to Verify Your Specific Path
If you are unsure which emulator your game uses, check the game's root directory for an .ini configuration file (e.g., steam_emu.ini, context.ini, or uplay_r2.ini). Open this file with Notepad and look for a line that mentions a "SavePath" or "AccountId"—this often points directly to where the files are stored. Important Notes on Save Transfer Keep a master backup of savedata
savedata.bin from Documents\Skidrow\50650\Storage to the same path on the new PC.Unlike standard save files named "Save1.sav," Resident Evil 6 generates a unique folder hierarchy based on a randomly generated User ID.
When a new profile is created within the game, the system generates a folder with a name consisting of random numbers or a specific string of characters. The path is recursive: the game looks for a specific User ID folder inside the main storage directory.
The User ID Phenomenon:
2051532 or a similar numeric string.savedata.bin (main save file) or config.ini.\Profile\Saves\.\Bin32\3DMGAME\3DMGAME\storage\ or \Bin32\3DMGAME\remote\.C:\Users\Public\Documents\Steam\CODEX\221040\remote\ (but that mimics Steam’s ID — 221040 is RE6’s Steam App ID).