Here’s a specific feature suggestion for the "Create Xenotype" system in RimWorld:
The Anatomy of the Gene Editor
The editor is divided into three critical zones:
- Gene Library (Left Panel): A searchable list of every gene in the game. They are color-coded by category (Archite, Metabolic, Cosmetic, Combat, etc.).
- Active Genes (Center Panel): This is your xenotype. Drag genes here to add them. Drag them off to remove them.
- Stats Panel (Right Panel): This is the most important part. It shows:
- Complexity: How "advanced" your xenotype is. Max is usually 50. (Archite genes ignore this limit).
- Metabolic Efficiency: The calorie economy. Positive means they eat less. Negative means they eat more.
- Gene Count: How many genes you have selected.
4. Psychological & Social
These change mood and interactions.
- Dead Calm: Prevents social fights. (Essential for a peaceful colony).
- Kill-Thirst: Gain mood buffs after killing someone.
- Neurotically Ambitious: Huge work speed boost, but constant mood management.
3. The Creation Process