Stellaris Gigastructural Engineering Console Commands -
To use console commands for the Gigastructural Engineering & More , you generally use the standard Stellaris command to trigger specific mod scripts.
Since these structures are mod-added, they do not always have simple "create_ship" style shortcuts. Instead, you must target a planet or star and fire the mod's specific internal effects. 🛠️ How to Use Mod Commands key to open the console. Select the object (Star or Planet) you want to build on. Type the command exactly as shown. Mega-Enclosure & Shell Commands
These commands instantly generate the massive shells or cages around stars. Matrioshka Brain: effect give_matrioshka_object = yes Dyson Sphere (Giga version): effect give_giga_dyson_sphere = yes HRAE-MC (Black Hole): effect give_hraemc_object = yes Star Lifter: effect give_starlifter_object = yes 🏗️ Instant Construction & Scaling
If you have already started a site and want it finished immediately: Finish Megastructure: finish_megastructures Note: This finishes all active construction in your empire. Fast Build:
Note: Makes all construction (including ships/buildings) take 1 day. 🌍 Planet & System Alteration
Gigastructures often requires specific planet types. These help bypass those requirements: Turn Planet into Barren: planet_class pc_barren Turn Planet into Molten: planet_class pc_molten Remove All Deposits: effect clear_deposits
Useful if a mod says "Planet has too many resources to convert." ⚠️ Important Troubleshooting Select the Target: commands require you to have the planet or star selected in the game UI before hitting Enter. Menu Access:
If you want to bypass the wait times for the "Gigastructural Menu," use: event giga_menu.1 — This forces the main configuration menu to open. The Birch World: stellaris gigastructural engineering console commands
Creating a Birch World via console is notoriously buggy. It is safer to use research_all_technologies and then use the finish_megastructures command once the site is manually placed. 🧪 Advanced "Effect" String Template
If you want to manually trigger a specific stage of a Giga-structure, use this format: effect create_megastructure = type = [INTERNAL_NAME] Common Internal Names: alderson_disk_1 birch_world_1 interstellar_assembly_giga nicoll_dyson_beam
Subject: Stellaris Gigastructural Engineering: Essential Console Commands
The Gigastructural Engineering & More mod adds dozens of massive megastructures (from orbital arks to Birch Worlds and Attack Moons). While playing legitimately is rewarding, console commands help you test builds, fix bugs, or skip extreme grind.
Before you start:
- Press
~(tilde) to open the console. - Type
debugtooltipto see object IDs (hover over planets, ships, or megastructures). - Commands are case-sensitive.
7. Force spawn a celestial body needed for a gigastructure
Example: Add a barren planet to build a Matrioshka Brain around:
effect = create_planet = class = pc_barren size = 25 orbit_distance = 30
Then target that planet with create_megastructure = giga_matrioshka_brain. To use console commands for the Gigastructural Engineering
The Universal Instant Build Command
Select a megastructure (construction site or partial frame) and type:
finish_special_projects
This instantly completes any ongoing special project, including:
- Megastructure build stages
- Celestial Weapon charging
- Attack Moon conversion
- System-wide complex upgrades
Triggering the Blokkats (Late-game harvesters)
event blokkat.1
This starts the Blokkat invasion immediately, ignoring the normal end-game date.
Base Spawn Command Syntax
effect = spawn_megastructure = [key]
Example: To spawn a complete Attack Moon at your current fleet's location:
- Select your fleet (or a construction ship).
- Type:
effect = spawn_megastructure = attack_moon_2
Mastering the Cosmos: A Guide to Gigastructural Engineering Console Commands
The Gigastructural Engineering & More mod transforms Stellaris from a grand strategy game into a power-fantasy simulator. It introduces structures so large they dwarf galaxies, technologies that break the game's economy, and weapons that can sterilize the universe in seconds.
However, building a Megastructure that costs 10 million alloys and takes 100 years to construct isn't always feasible—or fun—if you just want to experiment. Whether you are debugging a glitched build, testing the sheer power of a Dyson Sphere, or roleplaying an omnipotent precursor, console commands are your gateway to godhood.
Here is everything you need to know about manipulating Gigastructural Engineering using the console. Press ~ (tilde) to open the console
6. Remove a bugged / unwanted gigastructure
Select it, then:
effect destroy_megastructure = this
Or from anywhere (replace <internal_key>):
effect = every_megastructure_in_galaxy = limit = type = <internal_key> destroy_megastructure = this
Part 6: Troubleshooting – Why Aren't My Commands Working?
Even with perfect syntax, Gigas commands can fail. Here are the common fixes.
6. Quick Reference Card
| Want | Command |
|------|---------|
| Unlock everything | research_all_technologies then event giga_cheat_menu.1 |
| Spawn a Systemcraft | Requires combining 3 planetcraft + 1 moon + star. Use create_naval_unit or the cheat menu. |
| Complete a Dyson Sphere | Select sphere → finish_megastructure |
| Remove a bugged structure | Select → effect remove_megastructure = this |
Final advice: Always save before using console commands. Gigastructures are complex – spawning a Birch World in a non-core system can break galactic positioning. Use debugtooltip to verify you’ve selected the right object.
For a full list of IDs, check:
\Steam\steamapps\workshop\content\281990\1121692237\common\megastructures\
Here are the proper Gigastructural Engineering console commands for Stellaris, categorized by how they work with the mod’s custom structures.
Note: You must enable
debugtooltipfirst to see a megastructure’s internal ID.
Commands are entered with the tilde~key (console).