| Save Name | Location | What you get | | :--- | :--- | :--- | | "The Grind Skip" | Dazil, Disc 1 | 99,999 gold. All Ether upgrades. | | "Raziel's Nightmare" | Shevat, Disc 2 | All Gears upgraded to Level 3. Emerald permanently in party. | | "Godspeed" | Final Save Point (Deus) | Lvl 99 Fei + Xenogears. All Deathblows mastered. |
Settings > Game > Internal Memory Card ManagerContent Manager > Saved DataPlayStation 1 (Original)
.mcd, .mcr, or raw .bin files in emulators)Emulators
memcards/ folder (.mcr files)memcards/ (.mcd files, single or multi-slot)saves/ or custom directoryPSP/SAVEDATA/ (encrypted .mcr via pop-fe)PlayStation 3/PSP/Vita (PSN Classic)
Here is where it gets fun for the data miners. Because Xenogears is a Squaresoft title, it uses a System File (usually Save Slot 1) that stores your playtime and "New Game+" eligibility. xenogears save files
With a hex editor (like HxD), you can edit your save to:
Warning: Changing your character's name to something too long, or setting your level to 99 before the boss in the Desert, can soft-lock the game's script triggers. Internal virtual memory card
This is where 90% of modern players encounter Xenogears save files.
Documents/DuckStation/savestates/ for quick saves, but for standard in-game memory card (SRM) files, check Documents/DuckStation/memcards/. You will see card1.mcd or Xenogears.srm.memcards folder inside your ePSXe directory. Usually named epsxe000.mcr or Xenogears.mcr.RetroArch/saves/ as .srm files.